Compose Scenes

**This article will get you started on the basics of composing scenes with your 3D CAD models and scans. You’ll learn how to add your own models, edit material properties, and then share and collaborate with others.

If you work with Alias, Blender or Autodesk Inventor models, please see the articles below for best practices on how to export models from those tools, so they can be easily added to Campfire.**

Create a new project

Content in Campfire is organized by projects with one or more scenes that contain one or more 3D models. Open the Campfire app and click on New Project. This will create a project and take you to a blank scene.

On Desktop

create a new project1.png

On Meta Quest

new project quest.png

<aside> 💡 Note: You can create up to 5 new projects with a Campfire Starter plan for free. Upgrade to Campfire Enterprise if you need more.

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Add a model to the scene

Add a model by clicking on the 📁 icon in the top bar or by simply dragging and dropping a file from your file picker.

Campfire supports 40+ file formats of 3D CAD and scans. The model will be processed in the Campfire cloud and appear in the center of the scene when done. Processing time varies and depends on both your internet speed and model size.

On Desktop

create a new project2.png

On Meta Quest, VIVE, Varjo

import model quest.png

<aside> 💡

Note: You must have an Enterprise plan in order to access all 40+ formats. Compare Starter and Enterprise plans.

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Editing scenes

Once your model is added to a scene, use a variety of Campfire tools to move, rotate, scale your models, adjust materials and create detailed scenes.

On desktop and iPad

compose overview.png

On Meta Quest, VIVE, Varjo

collab overview quest.png

Move, scale, and rotate

Select your model and toggle between the move, scale, and rotate gizmos at the bottom of the screen to position your model in the scene.

move scale rot1.gif

Screenshot 2025-05-20 at 2.57.51 PM.png

<aside> 💡 Note: You can copy and paste models using familiar keyboard shortcuts ctrl/⌘+C and ctrl/⌘+V or by right-clicking on the model. Read the Keyboard Shortcuts article for more.

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Model hierarchy

Use the model hierarchy to select specific parts of a model and hide or show them using the eye icon.

hierarchy only.png

Apply materials

To apply materials, use the inspector panel on the right side of the screen, and switch to the Materials tab. Simply drag and drop materials and colors onto parts of your model to apply them.

apply materials.gif

Add more scenes

Use multiple scenes in a project to demonstrate training procedures, or to organize content for design reviews.

add and duplicate scenes.png

add and duplicate only.png

add creates a new scene

duplicate makes a copy of the current scene

<aside> 💡 Note: Learn how to create simple scene transitions in the Animations and Scene Transitions article.

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Environment scenes

To view and navigate room-scale or larger models, you can set up the scene as an environment scene to easily teleport and jump large distances. Learn more

environment scene.png