Learn to view content in a headset and collaborate with others on PC, Mac, iPad, and supported XR headsets.
Campfire works with a growing range of XR headsets, including Meta Quest 3, Quest 3S, and Samsung Galaxy XR (Android XR). If you have your headset handy, open the app and click on Get Started. Spark, a virtual assistant, will guide you through a fun and interactive tutorial designed to get you started in a few minutes. We highly recommend it!
You can also watch this quick tutorial video of Spark walking through the tools:
When you open the Campfire app in a headset, you’ll be in passthrough mode by default. Once you’ve logged in, you’ll be presented with the project list view. By default, all users have a list of sample projects that show how Campfire can be used for design reviews, training, and troubleshooting.

Go to the project and scene you want to view.
When others are also viewing a scene, you’ll see them represented by either a rectangle (if they’re using a PC, Mac, or iPad) or a generic head (if they’re using an XR headset). You’ll also see their name under the rectangle or head, so you’ll know who’s in the scene and exactly what they’re looking at.

Campfire uses a single controller by default. You can use either the left or right controller and can switch between them at any time by pressing any button. To click on a button or select, point your controller and click on the index trigger.

<aside> 💡 Controls are mirrored on the left and right controllers.
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Campfire also supports hand tracking, so you, as a viewer, can interact using just your hands — no controller needed. Hand tracking works automatically and naturally: set your controller aside and your hands are recognized right away. Pick the controller back up at any time to return to controller input. You can move between the two freely during a session.