Slice through a model to create precise cross sections when creating scenes and then move them freely on Quest. On the desktop, you can lock a cutting plane to a particular axis and use the inspector to control position and rotation on all axes. The slice plane also now appears in the hierarchy, allowing a presenter to hide or show it.
https://vimeo.com/925640107/c09c52e7f3?share=copy
On desktop, you can also change the axis of the slice plane in the inspector on the right whenever you have the slicing plane selected.
You can also hide the slice plane in the scene hierarchy.
Press the B
button on the right controller or the Y
button on the left controller.